AI Insights · Timothy · July 2025
Q2 2025 High Fantasy Games Performance in Australia on Unified Platform
Explore the performance trends of top high fantasy mobile games in Australia during Q2 2025, highlighting revenue, downloads, and active users.
In the second quarter of 2025, several high fantasy games exhibited notable trends in downloads, revenue, and active user metrics on a unified platform in Australia. Here's a closer look at the top five performers, based on data from Sensor Tower.
Clash Royale from Supercell saw a significant rise in weekly revenue, peaking at approximately $419K by the end of June. The game also experienced a sharp increase in downloads, reaching around 35K in mid-June. Active users increased steadily, climbing from 193K to over 454K throughout the quarter.
Clash of Clans, another title from Supercell, maintained strong financial performance with revenues fluctuating between $165K and $279K. Weekly downloads remained stable at around 7K, while active users saw a gradual increase, ending the quarter at approximately 237K.
Coin Master by Moon Active exhibited consistent weekly revenue, closing June with around $207K. Downloads showed a declining trend, dropping from 5.6K at the start of April to 3.5K by the end of June. Active users also decreased slightly, settling at 13K.
Royal Kingdom from Dream Games reported a steady rise in revenue, peaking at nearly $149K in early June. Downloads spiked in early May, reaching 19K, and active users increased from 167K to 218K over the quarter.
Finally, Evony by TOP GAMES INC. maintained a stable weekly revenue, hovering around $110K. Downloads remained consistent at about 3.5K, while active users showed a slight decrease, ending at 5K.
For more detailed insights and trends, you can explore further data on Sensor Tower's platform.